Heather Crombie

Heather Crombie Heather Crombie Heather Crombie
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Heather Crombie

Heather Crombie Heather Crombie Heather Crombie
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  • Career
    • Resume
    • Strategic Research
    • Process
    • Case Studies

Resume

User Research Manager 2016-2023

Director Interaction Design 2009-2012

User Research Manager 2016-2023

Stride Learning - Remote 

• Coordinate across multiple research & cross-functional teams to ensure alignment with larger program goals. 

• Design and conduct UX research to discover user needs and opportunities for UX improvement & additional business opportunities. 

• Direct, train and collaborate with Product & UX designers on research goals and protocols.

• Synthesize and consolidate findings across multiple studies and projects to show opportunities for improvement in the UX of our services. 

• Promote insights & track performance that shaped designs and improve UX.

• Design & manage AHA workflow for research intake, scheduling, monitoring, prioritization and resource planning

• Create budgets, goals & SOWs. Hire permanent & contract researchers.

• Develop onboarding documentation, training and shadowing.

• Assess gaps in our capabilities and create strategies to compensate.

• Introduce new research methods 

• Directed training of machine learning algorithm for feedback comments.

• Assess and integrate new research platforms, ie. Qualtrics, XM Directory, Smart Waiver, UserZoom, Rewards Genius, Prolific, etc.

• Design & moderate remote usability research and focus groups for five different user types.

• Design & build samples for online surveys, card sorts, automated remote usability research/tests.

• Ensure research samples are representative of our target users and we're not oversampling. Direct the creation of a student & parent panel. 

• Design, direct its creation & manage UXResearch repository.

• Present at division level and team level results and work with designers in the creation of solutions.


Sr UX Design Lead 2012-2016

Director Interaction Design 2009-2012

User Research Manager 2016-2023

Stride Learning - Remote 

• Lead user research efforts across multiple scrum teams. 

• Use remote usability testing, surveys, online card sorting, lead focus groups and 1:1 research interviews. 

• Teach guerrilla testing techniques and integration of findings into the agile backlog and story development process.

• Integrated regular usability testing into an Agile development process across 8 scrum teams.

• Create wire frames, sitemaps, journey maps, story boards, interaction models, functional specs, workflows, and use cases -- documenting the user experience for business and development audiences.

• Work with multiple teams and product owners to influence user-requirements, design and simplify IA and the UX of the K12.com teacher and student experience.

• Run brainstorming meetings, critiques and process development meetings to improve team's designs & consistency.

Director Interaction Design 2009-2012

Director Interaction Design 2009-2012

Principal UX Designer - AOL Commerce Channels. 2007-2009

Marriott International - Bethesda, MD

• Managed and grew interaction design team from 7-18 people. The site earned revenues of $6.5 billion in 2010

• Responsible for hiring, budgeting, resourcing talent for teams off & on site.

• Directed the teams responsible for the creation & communication of interaction design standards for Marriott.com. The process moved from a paper based process to a wiki-based process.

• Taught team to incorporate usage data, user research & business models when proposing & evaluating designs.

• Formalized the technical design positions & brought more training in for the CMS and a greater appreciation of our development partners & tasks.

• During tenure, teams launched the redesign of the look/feel of Marriott.com, the navigation, homepage, SEO landing pages, reservations path, confirmation path, virtual concierge, Vacations by Marriott, CRM e-mails, Blackberry, iPhone apps, Facebook pages and online marketing campaigns & the Autograph brand launch

Principal UX Designer - AOL Commerce Channels. 2007-2009

Principal UX Designer - AOL Commerce Channels. 2007-2009

Principal UX Designer - AOL Commerce Channels. 2007-2009

AOL Commerce Channels - Dulles, VA

• Lead redesigns for Careers, Personals, Autos, Shopping, Real Estate, News and the Personal Finance channels. These channels garner over $300 million in revenues.

• Designed UI that brought local information to users in context to their experience.

• Introduced qualitative and quantitative methods for evaluating the potential performance of a design.

• Used CTR analysis of online experiences and ad campaigns to improve the user and business performance.

Principal UI Designer. 1998-2008

Principal UX Designer - AOL Commerce Channels. 2007-2009

Managing Online Editor - ZDNet Products 1997-1998

AOL - Dulles, VA

• Retrieved information about at-home computing hardware, software and access speeds to guide design and business decisions.

• Used focus groups, usability tests, primary field research, competitive analysis and secondary research to design processes.

• Evaluated outside technologies and companies for integration into the Marketplace experience.

• Redesigned the AOL Welcome Screen for versions 7 & 8 of the service. These designs supported more daily page views, 34 million, and media revenue, than any other media or search property on the internet.

Managing Online Editor - ZDNet Products 1997-1998

Principal UX Designer - AOL Commerce Channels. 2007-2009

Managing Online Editor - ZDNet Products 1997-1998

ZDNet - New York, NY

• Oversaw daily operations of a five-million-pvs a month site. 

• Oversaw production of three redesigns.

• Worked with an off-site development team to improve database-generated content and searches.

• Created and integrated content originating from eight Ziff-Davis magazines.

• Developed new programming techniques for editorial packages.

• Developed Palm Pilot user area and wrote online columns about hand-held computing.

Webmaster. 1995-1997

Webmaster. 1995-1997

Webmaster. 1995-1997

Interactive Week - Garden City, NY

• Designed and coded a redesign of the site.

• Managed daily posting of news stories from reporters across the U.S.

• Worked with ad staff to create content proposals for advertisers.

• Integrated production and search functions with a server-management team.

• Evaluated web-development organizations for major projects.

• Designed and developed RealAudio and Director prototypes.


Education

Masters in Computational Design, University of Cincinnati School of Design 1995.

Masters in Computational Design, University of Cincinnati School of Design 1995.

Masters in Computational Design, University of Cincinnati School of Design 1995.

BA Communications University of Wisconsin - Madison 1984

Masters in Computational Design, University of Cincinnati School of Design 1995.

Masters in Computational Design, University of Cincinnati School of Design 1995.

University of Beijing Summer Language Program

Masters in Computational Design, University of Cincinnati School of Design 1995.

University of Beijing Summer Language Program

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